Version 1.1.3 of “I’ll Pass!” hit the app store today. This release fixes an issue where the chip count was getting cut off on certain devices under iOS9, as well as provides several more cosmetic and stability improvements. Enjoy, and don’t forget to share with your friends!
Earlier this week version 1.1.2 of “I’ll Pass!” hit the app store. This version includes some cosmetic and stability improvements on top of the previous version’s feature set. As always, we love your feedback and please let us know if you have any feature requests or notice any issues with the game.
“I’ll Pass!” version 1.1.1 went live on the App Store this morning. This is a minor update which fixes an issue some users were having where restarting a game via “Play Again” could have the computer play one or more chips on their behalf before they had a chance to decide for themselves. Also in case you missed last week’s… More →
I’ll Pass! v1.1 hit the Apple App Store yesterday afternoon. Along with some minor bug fixes, it adds the following new capabilities: Pop-up Rules: Now it’s easier than ever to learn the game, and you don’t even have to spend the time to read the rules (although they’re still there if you want to). Just start playing a solo-play game,… More →
An update to I’ll Pass! was released today (v1.0.1). This fixes a couple nasty bugs with the 1.0 release. We’re also working on some new features for an upcoming release as well. Enjoy!
We’ve created a press release and press kit for the release of I’ll Pass! I’ll Pass Press Kit I’ll Pass Press Release I’ll Pass Press Release (Text Version) Please help us spread the word, thanks in advance!
Tim Fischer Software is proud to announce the release of our first public title – “I’ll Pass!” I’ll Pass is a simple yet addictive game where the goal is to take as few points as possible. On every turn, you need to decide: take the card (and its points), or play a chip (of which you have only a limited… More →
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